A downloadable tool

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This is a simple template for use with Construct 2 to create a platform game. I created this for use with an after-school club. I've created a number of documents to accompany the template to illustrate how to create your own levels and add them to the game.

I hope to continue adding more features to the template and documenting these, please let me know if there is anything you specifically want to see!

The template makes extensive use of assets by Kenney so I highly recommend checking out his offerings here on itch or at his website.

Additionally the music was taken from The Open Game Art Bundle and sound effects created with Bfxr.

I will continue updating the PDF with instructions on how to use the various functions included in the template until I am satisfied that everything is covered, so remember to check back from time to time.

I also hope to develop the template further and will update the .capx file when I do so. Any updates will be listed here, but feel free to make requests in the comments!


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Click download now to get access to the following files:

Platformer Template.pdf 824 kB
PlatformerTemplatev1.capx 2 MB


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thanks for the good game


You stole GDevelop's assets.


Hey there, I'm glad you know about GDevelop (http://compilgames.net/) as it is a fantastic piece of software and a worthy rival to Construct 2. Florian is a genius and I'm really excited to see where he takes GDevelop next.

Unfortunately, as amazing as Florian is, he did not create the assets used in the platformer template included in GDevelop. Those assets were created by Kenney and can be seen on his website (http://kenney.nl/) or alternatively, here on itch where he sells them as bundles - https://kenney.itch.io/.

I highly recommend Kenney's assets if you are (like me) a terrible artist! Even if you are pretty talented at art (or have someone on your team who is) they can still be brilliant for rapidly creating prototypes.

If you take another look at the description for my Platformer Template you'll see that I credit Kenney for creating the assets.

Thanks for your feedback!